What is it?
In this game each player receives a mystery number, which they place on their forehead. Using a guide sheet (below), players take turns guessing the digits in their numbers.
Rationale:
This game allows the Magical Minds to practice the language of place value. Players will use the vocabulary of ones place, tens place and hundreds place (even up to ten thousands place) to determine their digits. This game also supports the understanding of strategy. Broad questions such as “is it larger than five?” or “is it even?” allow for players to more quickly narrow down their number.
In this game each player receives a mystery number, which they place on their forehead. Using a guide sheet (below), players take turns guessing the digits in their numbers.
Rationale:
This game allows the Magical Minds to practice the language of place value. Players will use the vocabulary of ones place, tens place and hundreds place (even up to ten thousands place) to determine their digits. This game also supports the understanding of strategy. Broad questions such as “is it larger than five?” or “is it even?” allow for players to more quickly narrow down their number.
How to Play:
- Each player secretly writes down a number and gives it to another player.
NOTE: Start with two-digit numbers and increase the challenge with each round until you are making five-digit numbers in the ten thousands. - Taking turns, each player asks questions (using the guide sheet) to determine their number. NOTE: Each question must be written down on the guide sheet. Use broad questions, such as "is less than five," or "is it even" to help narrow the results.
- When a player thinks they know their number, they use their turn to announce their number.
- The first player to determine their number wins. If you do not guess your number in 16 turns, you lose that round (or you can keep guessing because you want to).