After defining the landforms in our medieval land, we return to AltaVistoria to describe the setting.
Using a guide sheet, the Magical Minds captured the sights, smells, sounds, textures, tastes and emotions their character might experience in our burgeoning town.
Using a guide sheet, the Magical Minds captured the sights, smells, sounds, textures, tastes and emotions their character might experience in our burgeoning town.
Not only was this a literacy lesson on writing setting, the Magical Minds were asked to survey the land for the plot best suited for their needs. For example the miller wanted a plot close to water where she would build a waterwheel. The fishmonger asked for a plot near the sea.
You know what they say - location, location, location! And for these medieval merchants and craftsmen its all about resources and consumers.
Below you can see how we used a photograph and the SMART Board to mark where each peasant would live. Lord Glenndelle (aka Mr. H) heard the pleas of all the students, and proclaimed the results after careful deliberation (and a bit of bartering).
You know what they say - location, location, location! And for these medieval merchants and craftsmen its all about resources and consumers.
Below you can see how we used a photograph and the SMART Board to mark where each peasant would live. Lord Glenndelle (aka Mr. H) heard the pleas of all the students, and proclaimed the results after careful deliberation (and a bit of bartering).